Fictional languages are
constructed languages (conlangs) created as part of a fictional
setting, for example in books or movies.
Fictional languages are intended
to be the languages of a fictional world and are often designed with the intent
of giving more depth and an appearance of plausibility to the fictional worlds
with which they are associated, and to have their characters communicate in a
fashion which is both alien and dislocated.
Some of these languages, e.g., in
worlds of fantasy fiction, alternate universes, Earth's future, or
alternate history, are presented as distorted versions or dialects of
modern English or other natural language, while others are independently designed
conlangs.
Fictional languages are separated
from artistic languages by both purpose and relative completion: a fictional
language often has the least amount of grammar and vocabulary possible, and
rarely extends beyond the absolutely necessary. At the same time, some others
have developed languages in detail for their own sake, such as JRR
Tolkien's Quenya and Sindarin, Star Trek's Klingon
language and Avatar's Na'vi language which exist as
functioning, usable languages. Here "fictional" can be a misnomer.
By analogy with the word
"conlang", the term conworld is used to describe
these fictional worlds, inhabited by fictional constructed cultures. The
conworld influences vocabulary (what words the language will have for flora and
fauna, articles of clothing, objects of technology, religious concepts, names
of places and tribes, etc.), as well as influencing other factors such as
pronouns, or how their cultures view the break-off points between colors or the
gender and age of family members.
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